A simple good guy who is always in the right place at the right time. Reliable, brave and a bit naive.
New Western
Series (2025)
Howdy!
So, it's happened! We are finished development of the continuation of the Western Series, with many improvements and a bunch of unique characters for your projects. It's kind of a major reboot based on everything we've learned in the two years since the original Western series came out.
We look forward to your recommendations, feedback from our community, any suggestions for content and concepts are warmly welcome! So, welcome to our Discord community:
In the meantime, let's go through the concepts and the project phases, look at renders and screenshots of demo scenes.
phase one: general characters
The foundation of your cool gang!
5 unique characters, each with their own story, based on the UE5 Mannequin and featuring our latest developments.
Hight-quality different skins, detailed hairstyles, the ability to exchange clothing pieces between characters, a variety of blendshapes for male and female bodies, including more muscular or sexy forms for any request.
We've also completely redesigned facial blendshapes to make your animations look more realistic. And of course, each pack includes a lot of themed accessories (including weapons) for your cool ideas!
Technical details:
COMMON
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Rigged
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Low-poly
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Game-ready
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175 cms (female)
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185 cms (male)
FORMATS
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Unreal 4/5+
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Unity
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Blender
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Maya
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Fbx
POLYCOUNT
Characters:
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John: 163337
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Billy: 117702
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Harry: 170808
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Mary: 120246
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Bella: 140007
POLYCOUNT
Weapons:
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Volcanic Pistol male: 10066
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Volcanic Pistol female: 9820
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Winchester 1873: 10816
YEAR
2025
John "Bull" Jarrett
Appearance: A classic cowboy in chaps. Modular outfit: jacket, vest, shirt.
Personality: Straightforward, hot-tempered, but with a good heart. Believes in honest fists and a trusty rifle.
Goal: To reclaim his ranch and take revenge on the gang he once led.
Role:
🔹 Melee fighter — a powerful ally in frontal assaults.
🔹 Former enemy turned ally — can be won over through trust.
🔹 Starter companion or base NPC mentor.
🔹 Guide to survival mechanics, horse riding, and hunting.
🔹 Can be drawn into conflict due to old friendships or debts.
Billy "Old Dog" McGraw
Appearance: A battle-worn veteran of the criminal underworld, wearing a weathered duster and a fierce expression. Modular outfit: poncho, coat, vest, shirt.
Personality: Cynical, determined, dangerous. Follows his own rules — not for profit, but for survival.
Goal: To finish one last dirty job before retiring… or dying trying.
Role:
🔹 Anti-hero / key NPC with a deep personal backstory.
🔹 A foe who can be persuaded to join the player’s side.
🔹 A guide into the world of lawlessness and hard choices.
Bella "Black Mel" Dawson
Appearance: Agile and bold rider in light gear. Fast as the wind and deadly with a revolver. Modular outfit: jacket, vest, shirt.
Personality: Clever, resourceful, with a sense of humor and an iron will.
Goal: To find her missing brother, who vanished amid mysterious events in the desert.
Role:
🔹 Scout / tracker — perfect for fast missions, stealth, and ambushes.
🔹 Potential companion with a personal questline.
Mary "Sandstorm" Harper
Appearance: Cold and lethal. A long black coat, piercing stare, and perfect posture make her an ideal bounty hunter.
Modular outfit: coat, vest, shirt, corset.
Personality: Quiet, decisive, strategic. She forms no attachments.
Goal: To capture the most wanted fugitive with the highest bounty.
Role:
🔹 Antagonist or neutral mercenary — can be either an enemy or an ally.
🔹 One of the player’s “challenges” — a boss or temporary companion.
Harry "Quickshot" Rhodes
Appearance: An elegant gunslinger with an aristocratic past. His dark coat, refined look, and icy gaze mark him as a man of high birth who’s turned to vengeance. Modular outfit: coat, vest, shirt.
Personality: Calculated, charismatic, operates with precision and composure.
Goal: To find the traitor who took everything from him.
Role:
🔹 Stealthy hero/anti-hero — ideal as a playable character or key NPC in a revenge arc.
🔹 Tactical marksman, strong in duels and diplomacy.
High-Poly:
Description:
- Two variants of the high quality skins — each character includes Basic and Survival skins.
- Love for details — you can look at individual parts of characters for a long time.
- Characters have their own set of weapons — Volcanic Pistol (female and male versions) and Winchester 1873, as well as a list of accessories (chaps, scarves, etc.)
- Excellent modularity — a lot of layers of clothing allow you to choose the look you want. The clothing includes chaps (women’s and men’s versions) and period-appropriate underwear.
- All clothes, hairstyles and accessories are compatible between characters (including top and bottom clothing compatibility, also compatible with Adventure Series) without clipping and other typical problems — create unique combinations! Note — to combine some parts of clothing, the use of blendshapes is required (included)
- Demoscene is included. It contains a lot of high-quality props — we are sure they will be useful in your game!
- Cinematic scene included — learn the basics of creating cinematic videos with our project!
- Corrective blendshapes to simulate muscle work — now use extreme animations without any problems. We were the first to use this system on the market and it has greatly improved the quality of animations — we hope you like it!
- Adjust the size of chests and hips for female characters
- Adjustable size men’s proportions: base, thin, muscular, fat
- Control Rig is included in the project — animating and changing poses is now easy!
- The characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing
- The project includes high quality render scenes with biomes (five additional maps). Make sure the Settings — «Engine Scalability Settings» and «Material Quality Level» are set to the highest quality.
- Advanced material setup based on blueprints.
- Convenient switching of clothing parts via Construction Script.
- Fully customized physics of the characters. Simulation of hair, clothes, body are included.
- You can also change the color of skin, eyes, clothes, accessories and hair.
- Shaders contain fine tuning based on blueprints. SSS, micronormal masks, etc — all inclusive and ready to go!
- The package includes starting animations, but we recommend using the Lyra or ALS4 animations — you will immediately see the difference 🙂
- 52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more. (see our demo reel to check opportunities)
- Customized Live Link Face — just connect your iPhone and bring your character to life! (may require calibration depending on your face shape)
- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.
- Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdolls, all accessories — all this in a carefully designed environment of the demoscene. Press F in Play-Selected Viewport to quickly change characters.
- Full compatibility with Epic Skeleton. This is an advanced version of the UE5 skeleton with all additional bones
- Low poly, game-ready, rigged, PBR textures
⚡️ADDITIONAL FEATURES FOR UNITY PACKAGES:
- The packages include a Third Person Character Controller, so you can play and test animations right from the box.
- Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!
- Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.
- The demo video shows the work of the Magica Cloth 2 plugin for hair and clothing physics. You can get a project with it by sending us your purchase receipt for this plugin via email or Discord. The Unity Chan script is working in project by default.
Shaders contain fine tuning, package included HDRP, URP, Built-In Shader. - Demo and cinematic scenes are included. It contains a lot of high-quality props — we are sure they will be useful in your game!
Important notes for Unity:
- Unity does not support the exchange of assets between projects by default. We recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial for more information.
- If you want to assemble several projects into one, please follow these instructions
- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial
- You need to create new High Definition Render Pipeline (HDRP 7.5.1) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.
- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project.
- The demo video and screenshots show the work of HDRP pipeline.
- Everything that is in the Unreal package is also present in the Unity. We fine-tuned the shaders for the three pipelines (Built-in, URP, HDRP), and customized the hair and body simulations. Blendshapes are also included, including some blendshapes we’ve combined for your convenience.
- The package includes a Third Person Character Controller, so you can play and test animations right from the box.
- For the best work of hair physics, it is recommended to use the Magica Cloth plugin (the Unity Chan script is configured in a standard project).
- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial
- You need to create new High Definition Render Pipeline (HDRP 7.5.1) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.
- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project.
- The demo video and screenshots show the work of HDRP pipeline.
phase two: townspeople
This set is designed to fill your world with secondary, but no less important characters. A courtesan hangs out in a bar, a woman scolds her husband, a wealthy young man seeks adventure, and a businessman seeks money. Everyone has their own purpose in this world. What life goal will you choose for them?
ETA: Spring 2024.
One more thing...
And that's not all! We have completely redesigned our demo maps, creating:
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full-fledged playing ground with many high-quality props
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cinematic scene in the mountains with tents and a fire
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scene rendering with four biomes simulating a suitable environment for each character
The new Western Series is here!
The Western Series 2025 is now available on all marketplaces - try out the new level of characters now 🙂 And as always, stay in touch - visit our Discord to discuss the series 🙂
wish good luck to our guys!
















































































