Everything you can imagine is real.
We create heroes.
You create stories.worlds.games.adventures.dreams.lifes.universes.nut cookies.happy people.
David Grette Studio is a character development studio for PC and console games.
Our key lines of business are marketplaces and outsourcing.
We provides indie developers, game and film studios with high-quality and unique characters at a reasonable price.
The best level of quality.
The best product support.
The best clients and colleagues. ❤️
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Marketplaces
We founded our studio with the ambitious goal of providing indie developers with the best assets at significantly reduced prices. After creating the Western Series, which became incredibly successful, we realized that our mission is much deeper and we are able to form a close-knit community and must provide the best assets for your great ideas.
Since then, we have been fully focused on the direction of marketplaces for you and we have a lot of things ahead! Subscribe to our Discord or Artstation to keep up to date with new products 🙂
Outsourcing
Do you have a super idea that you would like to realize? Contact us — whether it’s characters, weapons, props or a set of clothes, we will be happy to help you realize your idea with maximum quality!
Check out our plans here:
High-quality characters packages
All of our characters have their own story — some of them hide special easter eggs that you can find 🙂 Perhaps Christopher is in love with Veronica, but hides it?
Each element in our packs is designed with love. Attention to detail is what distinguishes our approach to 3D modeling.
Clothes creation
We have come a long way in learning how to design clothes and we can confidently say that our approach is one of the most meticulous on the market 🙂
Many color variations, the ability to remove parts of clothing (up to underwear), as well as the ability to mix parts of clothing between characters with the same body type — this and much more makes our approach the most beneficial for the client.
Details such as folds are completely repeated on the topology to provide volume, and the topology takes into account animation features to avoid defects.
Advanced grooming
We use Fibershop to generate realistic planes, then test the shader’s work in Unreal (we use our own shaders for maximum realism of hairstyles).
We always strive to achieve the best result in this rather difficult and complex direction and now we have some of the best hairstyles on the market.
Metahuman adaptation
With the release of Metahumans in UE5, we’ve had a lot of requests to adapt our current models to Metahumans. In this regard, we have opened a new direction for adapting clothes to the proportions of Metahumans, giving you access to countless possibilities of this technology, including the Metahuman Animator.
Weapons modeling
Do you need quality weapons for your game? Our team provides subdivided modeling services for any type of weapon from bows to fantastic machine guns.
We include rigging and animations in weapons so you can immediately test them in the game engine, and the modular design allows you to create realistic animations and opens up different scenarios for using our assets.
Props modeling
We love to create VERY detailed accessories and props for games.
- A well-optimized mesh does not put a heavy load on the engine.
- A lot of texture options (clean skin, dirty, in snow, etc.) expands the use cases.
- A lot of details and a high density of UV and texture sets allows you to use assets for first-person games and cinematic scenes.
What are clients saying?
Some of reviews copied from Unreal Store, Artstation, CGTrader and Unity Asset Store.
Artstation — the gold portfolio standard
See site for a detailed study of the development features of each of the projects.
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Perfectionism. Utmost transparency.
Responsible approach to details and detailed study of elements — you will not remain indifferent 🙂
We are always open to your ideas, ready to listen and develop together with you. Moreover, we are ready to correct our pipeline for you — we recognize that we can do something wrong and are happy to discuss ideas with you to improve our technical and creative processes.
Free Updates for Life
We constantly keep our products up to date — with the release of a new version of the engine, we update all project files. Found an error? Let us know — we will fix it promptly!
Professional team
We are a small team in love with our work, who have devoted their whole lives to creativity. Vast experience in design, 3D, art direction allows us to produce the best AAA assets on the market in a reasonable time and at a good price.
Customer support after purchase. For free.
Variability
Variety of skins and their clear differentiation is an important part of our pipeline.
Many clothing options for each character and well-developed modularity allow you to choose what you need.
As for colour skins, they are divided into the following types:
- Original (clean) image
- Several additional thematic images for different scenarios
- Adventure look
- Survival
- Horror
Hundreds of combinations
The second important feature of our projects is that you can combine outerwear, trousers, skirts, accessories, heads and hairstyles between different characters, as well as change their proportions — so with our character library you can create an absolutely unique character. Seems incredible, but it works.
Blendshapes for any purpose
Change the proportions of the body with a variety of blendshapes. You can make a skinny, slightly fat, basic, muscular character. As for the female characters, you can change the area of the chest, pelvis and ears (elf ears).
What is inside of packages?
Gifts in each asset — be it weapons, props, or an interesting accessory for complete immersion.
We include scenes for cinematics, a render scene with customized lighting, as well as a large-scale demoscene for testing animations and reviewing the project (characters, skins, accessories, weapons, etc.)
And also a huge number of different bonuses —
- ID masks,
- customized physics,
- detailed lingerie,
- uncensored versions,
- shaders based on custom blueprints,
- advanced .blender rig with IK/FK controllers,
- wet body textures and much more — all this is included in our products by default, as well as many other options.
Facial blendshapes based on Apple ARKit.
Convey realistic emotions with 52 customized facial blendshapes. New models are fully configured — just plug in your iPhone and get started! Applications such as Live Link Face, Faceware and so on are supported.
UE5 support, Unreal Control Rig.
We always apply new technologies and try to include as many options as possible in our products. Since 2023, we have been creating projects for UE5 on the 5th mannequin with a included Control Rig — this has allowed us to reach a whole new level of quality.
Support for various game engines and programs
Included with the character you will find customized Blender files with embedded textures, FBX files for different programs, Maya files with optimized and full body, and of course Unreal and Unity projects completely ready for use.
Original concepts
We use only our own concepts for our models — you can safely use them for commercial purposes without fear of copyright.
Rigging
We provide high-quality rig and skinning — everything is tested for deformation on a variety of animations. Our models are also used in such genres as shooters and adventures, so the quality of the rig is in the first place for us.
What about us?
The ability to work in various styles with an emphasis on realism, the study of small details and the nature of the character, love for one’s work — this is part of what we pay attention to in the development of our team.
about us
about us
about us
about us
about us
Meet Our Team
Each is a superman (or supergirl) of his own business.
Want to join our team to create amazing things together?
We understand you.
Check the list of available vacancies and take the test task at the link below. May the force be with you!
Have an amazing idea that you would like to implement?
Our team will help.
Fill out the brief so that we better understand your task or first check out our services: